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Mensagem por Soap_Mactavish Seg Dez 06, 2010 4:14 pm

Bom eu fiz uma hq do governo pq aquela tinha muito poko carro n dava 10 min ja n tinha nenhum carro,intão fiz uma,não coloquei o portão,pq no codigo do gamemode ja vem o portão,se eu colocasse portão tinah que fazer otro codigo,etc... bom,aqui está o codigo e a imagem Codigo:(apenas copie e cole embaixo de public OnGameModeInit() ou procure uns codigos igual esses e cole no meio ou no final ou no começo tanto faz)


AddStaticVehicle(487,1513.75109863,-1840.84777832,13.81187534,0.00000000,1,1); //Maverick
AddStaticVehicle(400,1526.46459961,-1828.18115234,13.68298531,179.99975586,1,1); //Landstalker
AddStaticVehicle(400,1523.39929199,-1827.99121094,13.68298531,179.99951172,1,1); //Landstalker
AddStaticVehicle(400,1520.25317383,-1828.05126953,13.68298531,179.99951172,1,1); //Landstalker
AddStaticVehicle(418,1529.63623047,-1828.02014160,13.72983170,182.00000000,1,1); //Moonbeam
AddStaticVehicle(418,1532.57312012,-1828.10156250,13.72983170,181.99951172,1,1); //Moonbeam
AddStaticVehicle(487,1506.25390625,-1840.75720215,13.81187534,0.00000000,1,1); //Maverick
AddStaticVehicle(409,1535.59802246,-1846.05236816,13.47187519,2.00000000,1,1); //Stretch
AddStaticVehicle(409,1532.60778809,-1845.87597656,13.47187519,1.99951172,1,1); //Stretch
AddStaticVehicle(409,1530.02233887,-1845.76708984,13.47187519,1.99951172,1,1); //Stretch
AddStaticVehicle(560,1526.52001953,-1846.93408203,13.35185051,0.00000000,1,1); //Sultan
AddStaticVehicle(560,1523.54797363,-1846.88610840,13.35185051,0.00000000,1,1); //Sultan
AddStaticVehicle(522,1521.22009277,-1848.24914551,13.20725250,0.00000000,1,1); //NRG-500
AddStaticVehicle(522,1520.14318848,-1848.49829102,13.20725250,0.00000000,1,1); //NRG-500
AddStaticVehicle(522,1519.08093262,-1848.58886719,13.20725250,0.00000000,1,1); //NRG-500
AddStaticVehicle(522,1518.06127930,-1848.54882812,13.20725250,0.00000000,1,1); //NRG-500
AddStaticVehicle(522,1518.03100586,-1845.85998535,13.20725250,0.00000000,1,1); //NRG-500
AddStaticVehicle(522,1519.01550293,-1845.94995117,13.20725250,0.00000000,1,1); //NRG-500
AddStaticVehicle(522,1519.99450684,-1846.01367188,13.20725250,0.00000000,1,1); //NRG-500
AddStaticVehicle(522,1520.99792480,-1845.92956543,13.20725250,0.00000000,1,1); //NRG-500
CreateDynamicObject(974,1501.56616211,-1850.60278320,15.32461548,0.00000000,0.00000000,0.00000000); //object(tall_fence) (1)
CreateDynamicObject(974,1501.63964844,-1850.59497070,20.65474701,0.00000000,0.00000000,0.00000000); //object(tall_fence) (2)
CreateDynamicObject(974,1501.81347656,-1850.58715820,25.67745209,0.00000000,0.00000000,0.00000000); //object(tall_fence) (3)
CreateDynamicObject(972,1487.95227051,-1838.32971191,12.54687500,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (1)
CreateDynamicObject(972,1488.13916016,-1838.23327637,19.54687500,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (2)
CreateDynamicObject(974,1547.31665039,-1823.92285156,15.32461548,0.00000000,0.00000000,0.00000000); //object(tall_fence) (4)
CreateDynamicObject(974,1547.24365234,-1823.79089355,20.73759460,0.00000000,0.00000000,0.00000000); //object(tall_fence) (5)
CreateDynamicObject(974,1550.11901855,-1826.69580078,15.32461548,0.00000000,0.00000000,270.00000000); //object(tall_fence) (6)
CreateDynamicObject(974,1550.13330078,-1826.87939453,20.71326828,0.00000000,0.00000000,270.00000000); //object(tall_fence) (7)
CreateDynamicObject(974,1547.01611328,-1829.97790527,15.82461548,0.00000000,0.00000000,180.00000000); //object(tall_fence) (8 )
CreateDynamicObject(974,1546.97924805,-1829.91540527,21.07461548,0.00000000,0.00000000,179.99450684); //object(tall_fence) (9)
CreateDynamicObject(974,1542.63098145,-1830.09057617,15.82461548,0.00000000,0.00000000,179.99450684); //object(tall_fence) (10)
CreateDynamicObject(974,1542.98999023,-1830.09838867,21.12065887,0.00000000,0.00000000,179.99450684); //object(tall_fence) (11)
CreateDynamicObject(972,1546.96899414,-1844.54382324,20.29687500,0.00000000,270.00000000,0.00000000); //object(tunnelentrance) (4)
CreateDynamicObject(974,1539.80151367,-1832.33081055,15.81692314,0.00000000,0.00000000,270.00000000); //object(tall_fence) (12)
CreateDynamicObject(974,1539.73388672,-1832.39477539,21.32461548,0.00000000,0.00000000,270.00000000); //object(tall_fence) (13)
CreateDynamicObject(974,1539.88391113,-1839.07360840,21.07461548,0.00000000,0.00000000,270.00000000); //object(tall_fence) (14)
CreateDynamicObject(1491,364.33923340,158.70190430,1024.65173340,0.00000000,0.00000000,180.00000000); //object(gen_doorint01) (1)
CreateDynamicObject(1491,355.03076172,158.71159363,1024.81506348,0.00000000,0.00000000,179.99450684); //object(gen_doorint01) (2)
CreateDynamicObject(1502,350.89605713,161.38790894,1024.78906250,358.00000000,0.00000000,88.00000000); //object(gen_doorint04) (1)
CreateDynamicObject(1523,371.25000000,166.54635620,1007.38281250,0.00000000,0.00000000,0.00000000); //object(gen_doorext10) (1)
CreateDynamicObject(1491,368.94198608,179.49217224,1007.38281250,0.00000000,0.00000000,0.00000000); //object(gen_doorint01) (3)
CreateDynamicObject(1491,371.66799927,179.40223694,1007.42089844,0.00000000,0.00000000,178.00000000); //object(gen_doorint01) (4)
CreateDynamicObject(1523,368.74188232,161.55239868,1013.19110107,0.00000000,0.00000000,90.00000000); //object(gen_doorext10) (2)
CreateDynamicObject(1523,367.80804443,160.88789368,1018.98437500,0.00000000,0.00000000,90.00000000); //object(gen_doorext10) (3)
CreateDynamicObject(1523,367.66900635,163.78636169,1018.98437500,0.00000000,0.00000000,270.00000000); //object(gen_doorext10) (4)
CreateDynamicObject(1523,374.21279907,161.86959839,1024.78906250,0.00000000,0.00000000,90.00000000); //object(gen_doorext10) (5)
CreateDynamicObject(1523,374.09378052,164.87091064,1024.78906250,0.00000000,0.00000000,270.00000000); //object(gen_doorext10) (6)
CreateDynamicObject(3294,374.20672607,168.36076355,1027.69372559,0.00000000,0.00000000,0.00000000); //object(cxf_spraydoor1) (1)
CreateDynamicObject(3294,374.11825562,158.38278198,1027.69372559,0.00000000,0.00000000,0.00000000); //object(cxf_spraydoor1) (2)
CreateDynamicObject(3294,373.98876953,163.02030945,1029.94372559,0.00000000,0.00000000,0.00000000); //object(cxf_spraydoor1) (3)
CreateDynamicObject(3294,364.00488281,158.50355530,1029.79638672,0.00000000,180.00000000,270.00000000); //object(cxf_spraydoor1) (4)
CreateDynamicObject(3294,357.10964966,158.65942383,1029.78906250,359.99453735,179.99450684,270.00000000); //object(cxf_spraydoor1) (5)
CreateDynamicObject(3294,349.82687378,158.64028931,1029.70983887,359.99450684,179.99450684,270.00000000); //object(cxf_spraydoor1) (6)
CreateDynamicObject(1491,364.29949951,165.36985779,1024.79638672,0.00000000,0.00000000,179.99450684); //object(gen_doorint01) (5)
CreateDynamicObject(1491,354.97619629,165.42985535,1024.79638672,0.00000000,0.00000000,179.99450684); //object(gen_doorint01) (6)
CreateDynamicObject(3294,363.16928101,165.52902222,1030.12707520,0.00000000,179.99450684,270.00000000); //object(cxf_spraydoor1) (7)
CreateDynamicObject(3294,355.84936523,165.49179077,1030.24218750,0.00000000,179.99450684,270.00000000); //object(cxf_spraydoor1) (8 )
CreateDynamicObject(3294,352.76095581,165.45751953,1030.18457031,0.00000000,179.99450684,270.00000000); //object(cxf_spraydoor1) (9)
CreateDynamicObject(3294,350.87991333,161.82534790,1030.09655762,0.00000000,179.99450684,0.00000000); //object(cxf_spraydoor1) (10)
CreateDynamicObject(2199,359.20816040,154.67550659,1024.79638672,0.00000000,0.00000000,90.00000000); //object(med_office6_mc_1) (1)
CreateDynamicObject(1722,363.59768677,154.42634583,1024.79638672,0.00000000,0.00000000,180.00000000); //object(off_chairnu) (1)
CreateDynamicObject(1722,361.73306274,154.42903137,1024.79638672,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (2)
CreateDynamicObject(1722,360.99163818,154.43266296,1024.79638672,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (3)
CreateDynamicObject(1722,356.40182495,154.47854614,1024.78906250,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (4)
CreateDynamicObject(1722,355.57678223,154.46957397,1024.78906250,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (5)
CreateDynamicObject(1722,354.17974854,154.59609985,1024.79638672,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (6)
CreateDynamicObject(1722,353.43188477,154.58462524,1024.78906250,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (7)
CreateDynamicObject(1722,353.68609619,169.79319763,1024.79638672,0.00000000,0.00000000,1.99450684); //object(off_chairnu) (8 )
CreateDynamicObject(1722,354.61492920,169.65023804,1024.79638672,0.00000000,0.00000000,1.99401855); //object(off_chairnu) (9)
CreateDynamicObject(1722,355.97171021,169.71905518,1024.78906250,0.00000000,0.00000000,1.99401855); //object(off_chairnu) (10)
CreateDynamicObject(1722,356.63766479,169.77914429,1024.78906250,0.00000000,0.00000000,1.99401855); //object(off_chairnu) (11)
CreateDynamicObject(1715,353.69015503,172.27310181,1024.79638672,0.00000000,0.00000000,0.00000000); //object(kb_swivelchair2) (1)
CreateDynamicObject(1715,355.51388550,171.93339539,1024.78906250,0.00000000,0.00000000,0.00000000); //object(kb_swivelchair2) (2)
CreateDynamicObject(1715,363.44039917,171.80857849,1024.78906250,0.00000000,0.00000000,0.00000000); //object(kb_swivelchair2) (3)
CreateDynamicObject(1715,361.45764160,172.12144470,1024.78906250,0.00000000,0.00000000,0.00000000); //object(kb_swivelchair2) (4)
CreateDynamicObject(1715,362.06143188,152.21464539,1024.78906250,0.00000000,0.00000000,180.00000000); //object(kb_swivelchair2) (5)
CreateDynamicObject(1715,367.09033203,152.01828003,1028.78649902,0.00000000,0.00000000,179.99450684); //object(kb_swivelchair2) (6)
CreateDynamicObject(1715,364.14294434,152.06739807,1024.79638672,0.00000000,0.00000000,180.00000000); //object(kb_swivelchair2) (7)
CreateDynamicObject(1715,354.38693237,152.10842896,1024.79638672,0.00000000,0.00000000,179.99450684); //object(kb_swivelchair2) (8 )
CreateDynamicObject(1715,356.39010620,152.29469299,1024.78906250,0.00000000,0.00000000,179.99450684); //object(kb_swivelchair2) (9)
CreateDynamicObject(1722,361.60729980,169.70138550,1024.78906250,0.00000000,0.00000000,1.99401855); //object(off_chairnu) (12)
CreateDynamicObject(1722,362.35006714,169.69017029,1024.78906250,0.00000000,0.00000000,1.99401855); //object(off_chairnu) (13)
CreateDynamicObject(1722,363.50033569,169.61643982,1024.79638672,0.00000000,0.00000000,1.99401855); //object(off_chairnu) (14)
CreateDynamicObject(1722,364.30490112,169.72740173,1024.79638672,0.00000000,0.00000000,1.99401855); //object(off_chairnu) (15)
CreateDynamicObject(2199,351.63867188,155.25247192,1024.78906250,0.00000000,0.00000000,90.00000000); //object(med_office6_mc_1) (2)
CreateDynamicObject(2199,351.35147095,169.48596191,1024.78906250,0.00000000,0.00000000,90.00000000); //object(med_office6_mc_1) (3)
CreateDynamicObject(2199,359.36315918,169.14837646,1024.88061523,0.00000000,0.00000000,90.00000000); //object(med_office6_mc_1) (4)
CreateDynamicObject(2187,354.73123169,170.99069214,1025.57836914,0.00000000,0.00000000,180.00000000); //object(partition2) (1)
CreateDynamicObject(2187,362.36605835,170.83714294,1025.29638672,0.00000000,0.00000000,180.00000000); //object(partition2) (2)
CreateDynamicObject(2187,355.45416260,153.27018738,1025.58593750,0.00000000,0.00000000,359.99450684); //object(partition2) (3)
CreateDynamicObject(2187,363.22351074,153.16444397,1025.58593750,0.00000000,0.00000000,359.98901367); //object(partition2) (4)
CreateDynamicObject(2604,347.02069092,162.05209351,1025.58593750,0.00000000,0.00000000,270.00000000); //object(cj_police_counter) (2)
CreateDynamicObject(1715,345.84295654,161.12495422,1024.78906250,0.00000000,0.00000000,90.00000000); //object(kb_swivelchair2) (10)
CreateDynamicObject(1715,345.64819336,162.96421814,1024.78906250,0.00000000,0.00000000,90.00000000); //object(kb_swivelchair2) (11)

Cada linha um Objecto.
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>> Nova HQ Governo << Imagem2jih

Créditos: [Hacker]John

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Data de inscrição : 06/12/2010
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